
@Kyunney_games
#remote #vacancy #job #вакансия
Senior FX Artist
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Collect and configure prefabs in Unity
Create 2D and 3D effects
Optimize existing materials and effects
Configure materials
Import assets and animations into the game engine
WHAT YOU NEED TO SUCCEED:
An understanding of shader functionality for effects and skill creating shaders
An understanding, and the ability to work with particle systems
Skills creating 3D models for effects
Skills creating textures and texture animations for effects
Animation skills
An understanding of animation principles, color theory, composition, as well as timing and dynamics
The ability to adapt to different art styles
Senior FX Artist
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Collect and configure prefabs in Unity
Create 2D and 3D effects
Optimize existing materials and effects
Configure materials
Import assets and animations into the game engine
WHAT YOU NEED TO SUCCEED:
An understanding of shader functionality for effects and skill creating shaders
An understanding, and the ability to work with particle systems
Skills creating 3D models for effects
Skills creating textures and texture animations for effects
Animation skills
An understanding of animation principles, color theory, composition, as well as timing and dynamics
The ability to adapt to different art styles
2023-11-20 15:26:34

@Kyunney_games
#remote #vacancy #job #вакансия
Level Artist
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Collaborate with the Art Director, concept artists, and 3D modelers to create atmospheric levels with physical destructibility
Create object models according to 2D concepts
Address technical and creative challenges within the art department
Oversee the final implementation of levels within the game
WHAT YOU NEED TO SUCCEED:
Experience assembling scenes in Unity, including lighting setups and collision adjustments
An understanding optimization principles for mobile renderinп
Proficient knowledge of 3ds Max/Maya for creating props, set dressing, and UV unwrapping
Excellent texturing skills using tools (Substance Painter/Designer and Photoshop)
An understanding of 3D stylization principles
A passion for games and knowledge of the gaming industry
A portfolio showcasing relevant work
Level Artist
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Collaborate with the Art Director, concept artists, and 3D modelers to create atmospheric levels with physical destructibility
Create object models according to 2D concepts
Address technical and creative challenges within the art department
Oversee the final implementation of levels within the game
WHAT YOU NEED TO SUCCEED:
Experience assembling scenes in Unity, including lighting setups and collision adjustments
An understanding optimization principles for mobile renderinп
Proficient knowledge of 3ds Max/Maya for creating props, set dressing, and UV unwrapping
Excellent texturing skills using tools (Substance Painter/Designer and Photoshop)
An understanding of 3D stylization principles
A passion for games and knowledge of the gaming industry
A portfolio showcasing relevant work
2023-11-20 15:26:00

@Kyunney_games
#remote #vacancy #job #вакансия
Lead Level Designer
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Lead the level design team in executing the full cycle of location development, from design documentation to release quality assurance
Direct the design team's efforts creating gaming zones, including task assignments and quality control
Manage documentation related to the project
Supervise the team, recruit new members, provide feedback, and support professional development
Collaborate with 2D artists, game designers, narrative designers, and other team members
Collaborate closely with the level art team as well as the 2D art team
WHAT YOU NEED TO SUCCEED:
Previous experience with PC/console projects is mandatory
Proficiency in UE5 for day-to-day tasks
Experience using internal tools for building gameplay within locations
Experience developing reference metrics for future locations and optimization of existing ones
Ability to supervise, assist the work of the level design team
Lead Level Designer
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Lead the level design team in executing the full cycle of location development, from design documentation to release quality assurance
Direct the design team's efforts creating gaming zones, including task assignments and quality control
Manage documentation related to the project
Supervise the team, recruit new members, provide feedback, and support professional development
Collaborate with 2D artists, game designers, narrative designers, and other team members
Collaborate closely with the level art team as well as the 2D art team
WHAT YOU NEED TO SUCCEED:
Previous experience with PC/console projects is mandatory
Proficiency in UE5 for day-to-day tasks
Experience using internal tools for building gameplay within locations
Experience developing reference metrics for future locations and optimization of existing ones
Ability to supervise, assist the work of the level design team
2023-11-20 15:25:30

@Kyunney_games
#remote #vacancy #job #вакансия
Art Director
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Shape the artistic style of an AAA game
Develop the visual concept of the product and adapt it for various platforms — PC/ Xbox/ PlayStation
Create graphics for the product, including illustrations, characters, environments, interfaces, and marketing materials, and maintain their integrity
Participate in the development of visual identity and design system
Ensure meeting deadlines and maintaining the quality of art asset production
Manage the art team and support the professional development of artists (concept artists, 3D artists, animators, VFX artists, technical artists)
Coordinate and optimize workflows for a distributed team of artists
Analyze and monitor market trends
WHAT YOU NEED TO SUCCEED:
A proven track record with successful experience creating multiple games in an art position, with at least one of them in a management role
Experience creating high-achieving content within the allotted time and budget in areas including but not limited to User Interface, VFX, Modelling, Character Development, and Animation
Strong aptitude in multiple artistic disciplines and outstanding foundational skills to complement directorial credibility
Experience supervising, mentoring, and fostering the growth of an Art team, both collectively and on an individual basis
Deep understanding of how art impacts design, narrative, monetization, and programming
A portfolio showcasing taste and high competency in 3D and/ or 2D asset creation
Evident ability to steer content and technical teams to ensure an art vision that respects engine and budget limitations while achieving excellence in visuals and realization
Exemplary ability to document and communicate project requirements, as well as the capacity to explain intricate concepts in simple terms
Thorough understanding of PBR workflows and how they impact the overall image quality
Proficiency with industry-standard tools and ability to inform and optimize pertinent production pipelines
Comprehensive knowledge of the Unreal Engine 4+
Curiosity for new technologies and a thorough understanding of the competitive game industry landscape
Art Director
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Shape the artistic style of an AAA game
Develop the visual concept of the product and adapt it for various platforms — PC/ Xbox/ PlayStation
Create graphics for the product, including illustrations, characters, environments, interfaces, and marketing materials, and maintain their integrity
Participate in the development of visual identity and design system
Ensure meeting deadlines and maintaining the quality of art asset production
Manage the art team and support the professional development of artists (concept artists, 3D artists, animators, VFX artists, technical artists)
Coordinate and optimize workflows for a distributed team of artists
Analyze and monitor market trends
WHAT YOU NEED TO SUCCEED:
A proven track record with successful experience creating multiple games in an art position, with at least one of them in a management role
Experience creating high-achieving content within the allotted time and budget in areas including but not limited to User Interface, VFX, Modelling, Character Development, and Animation
Strong aptitude in multiple artistic disciplines and outstanding foundational skills to complement directorial credibility
Experience supervising, mentoring, and fostering the growth of an Art team, both collectively and on an individual basis
Deep understanding of how art impacts design, narrative, monetization, and programming
A portfolio showcasing taste and high competency in 3D and/ or 2D asset creation
Evident ability to steer content and technical teams to ensure an art vision that respects engine and budget limitations while achieving excellence in visuals and realization
Exemplary ability to document and communicate project requirements, as well as the capacity to explain intricate concepts in simple terms
Thorough understanding of PBR workflows and how they impact the overall image quality
Proficiency with industry-standard tools and ability to inform and optimize pertinent production pipelines
Comprehensive knowledge of the Unreal Engine 4+
Curiosity for new technologies and a thorough understanding of the competitive game industry landscape
2023-11-20 15:24:58

@Kyunney_games
#remote #vacancy #job #вакансия
Technical Account Manager
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Work closely in collaboration and perform project management with various stakeholders across the organization. This includes dealing with business functions, development, publishing, and working with external partners (e.g. payment providers)
Create alignment on the implementation of payment services, clarify roles, and establish optimal processes to ensure continuous functionality and improvement of our payment operations
Identify opportunities for new integrations, and to enhance existing processes, through novel approaches (while always keeping the end-users in mind)
Facilitate knowledge building and knowledge sharing between teams and projects
WHAT YOU NEED TO SUCCEED:
Understanding of payments and payment operations
Understanding of the regulatory environment and how to operate with creativity within the compliance framework
Strong Project Management skills with a successful track record of driving collaboration across multiple teams
Excellent analytical abilities and experience with data-driven decision making
The ability to work independently
Technical Account Manager
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Work closely in collaboration and perform project management with various stakeholders across the organization. This includes dealing with business functions, development, publishing, and working with external partners (e.g. payment providers)
Create alignment on the implementation of payment services, clarify roles, and establish optimal processes to ensure continuous functionality and improvement of our payment operations
Identify opportunities for new integrations, and to enhance existing processes, through novel approaches (while always keeping the end-users in mind)
Facilitate knowledge building and knowledge sharing between teams and projects
WHAT YOU NEED TO SUCCEED:
Understanding of payments and payment operations
Understanding of the regulatory environment and how to operate with creativity within the compliance framework
Strong Project Management skills with a successful track record of driving collaboration across multiple teams
Excellent analytical abilities and experience with data-driven decision making
The ability to work independently
2023-11-20 15:24:09

@Kyunney_games
#remote #vacancy #job #вакансия
Unity Developer
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Develop new features for an existing large project, which may include gameplay and meta-features
Integrate new components and fix existing bugs
Prototype gameplay and meta elements for a new project
WHAT YOU NEED TO SUCCEED:
Minimum of 4 years of experience in game development
Experience in mobile game development
Experience in making decisions regarding project technical development and post-launch support
Knowledge of 3D mathematics
Proficiency in writing reusable code
Experience with version control systems
NICE TO HAVE:
Task allocation and acceptance experience
Conducting code reviews
Understanding of iOS and Android build systems
Experience in automating routine tasks (C#, Python, Bash)
WHAT WE OFFER:
Work remotely from all around the world
Unity Developer
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Develop new features for an existing large project, which may include gameplay and meta-features
Integrate new components and fix existing bugs
Prototype gameplay and meta elements for a new project
WHAT YOU NEED TO SUCCEED:
Minimum of 4 years of experience in game development
Experience in mobile game development
Experience in making decisions regarding project technical development and post-launch support
Knowledge of 3D mathematics
Proficiency in writing reusable code
Experience with version control systems
NICE TO HAVE:
Task allocation and acceptance experience
Conducting code reviews
Understanding of iOS and Android build systems
Experience in automating routine tasks (C#, Python, Bash)
WHAT WE OFFER:
Work remotely from all around the world
2023-11-20 15:23:40

@Kyunney_games
#remote #vacancy #job #вакансия
Team Lead (Elixir)
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU'LL DO:
Create and maintain the meta-game server architecture
Review departmental work
Provide the team with feedback
Collaborate with other departments
Develop new functionality and support existing features
WHAT YOU NEED TO SUCCEED:
Proficiency in Elixir
Experience developing architecture for complex server applications
Leadership experience and team management skills
Minimum of 2 years of experience as a lead developer
Experience with cloud computing providers
Familiarity with Infrastructure as a Code technologies
Experience with task trackers
Proficiency with Git in a team setting, including branching, merging, and conflict resolution
Team Lead (Elixir)
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU'LL DO:
Create and maintain the meta-game server architecture
Review departmental work
Provide the team with feedback
Collaborate with other departments
Develop new functionality and support existing features
WHAT YOU NEED TO SUCCEED:
Proficiency in Elixir
Experience developing architecture for complex server applications
Leadership experience and team management skills
Minimum of 2 years of experience as a lead developer
Experience with cloud computing providers
Familiarity with Infrastructure as a Code technologies
Experience with task trackers
Proficiency with Git in a team setting, including branching, merging, and conflict resolution
2023-11-20 15:23:15

@Kyunney_games
#remote #vacancy #job #вакансия
Senior Quality Assurance Engineer
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Planning:
Work closely with the Product Owner to provide quantitative estimates for release testing
Display expertise in understanding the scope of testing and sufficient amount of testing
Flag any impediments to deliverables
Ensure QA estimates are represented at Story level
Agile Team Engagement:
Participate in all Agile Ceremonies
Demonstrate QA Sprint deliverables
Regularly review Story Acceptance Criteria to ensure Resource Management meets business requirements
Assist junior team members in complex tasks
Consistently strive to increase the Agile team’s understanding of the QA importance
Advise Fusion Dev Head/QA Lead of any team training and development needs and opportunities
Communication:
Deliver progress reports to senior management and stakeholders on a regular basis
Look for opportunities to coach team members and encourage quality achievements
Provide clear analysis of project status, scope and achievement of this status
Quality Assurance:
Experience undertaking all forms of functional and non-functional testing
Actively participate in daily stand-up meetings and communicate risks as soon as they
become apparent
Raise issues to Product owner and Fusion Dev Head as applicable
Monitor the volatility of the Agile team in terms of quality
Risk and Issue Management
Identify and raise risks to the project and product to key stakeholders
Work with BAs to prioritize risks
Understand risk-based testing to conduct a risk-based coverage approach to testing
Ensure risks are analyzed during Sprint Retrospectives
Personal skills:
Education/Professional Qualifications
Degree or equivalent industry experience
Experience delivering business-focused software
Senior Quality Assurance Engineer
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Planning:
Work closely with the Product Owner to provide quantitative estimates for release testing
Display expertise in understanding the scope of testing and sufficient amount of testing
Flag any impediments to deliverables
Ensure QA estimates are represented at Story level
Agile Team Engagement:
Participate in all Agile Ceremonies
Demonstrate QA Sprint deliverables
Regularly review Story Acceptance Criteria to ensure Resource Management meets business requirements
Assist junior team members in complex tasks
Consistently strive to increase the Agile team’s understanding of the QA importance
Advise Fusion Dev Head/QA Lead of any team training and development needs and opportunities
Communication:
Deliver progress reports to senior management and stakeholders on a regular basis
Look for opportunities to coach team members and encourage quality achievements
Provide clear analysis of project status, scope and achievement of this status
Quality Assurance:
Experience undertaking all forms of functional and non-functional testing
Actively participate in daily stand-up meetings and communicate risks as soon as they
become apparent
Raise issues to Product owner and Fusion Dev Head as applicable
Monitor the volatility of the Agile team in terms of quality
Risk and Issue Management
Identify and raise risks to the project and product to key stakeholders
Work with BAs to prioritize risks
Understand risk-based testing to conduct a risk-based coverage approach to testing
Ensure risks are analyzed during Sprint Retrospectives
Personal skills:
Education/Professional Qualifications
Degree or equivalent industry experience
Experience delivering business-focused software
2023-11-20 15:22:47

@Kyunney_games
#remote #vacancy #job #вакансия
Senior Perl Developer
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Develop the boosty.yo service
Optimize existing code to enhance application performance and efficiency
Add functionality in Go
WHAT YOU NEED TO SUCCEED:
Proficient knowledge of Perl standard libraries
Good understanding of SQL. We use PostgreSQL
Experience with NoSQL databases
Understanding of distributed, asynchronous, and deferred processing principles
Understanding of HTTP operation
Ability to efficiently utilize system resources
Senior Perl Developer
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Develop the boosty.yo service
Optimize existing code to enhance application performance and efficiency
Add functionality in Go
WHAT YOU NEED TO SUCCEED:
Proficient knowledge of Perl standard libraries
Good understanding of SQL. We use PostgreSQL
Experience with NoSQL databases
Understanding of distributed, asynchronous, and deferred processing principles
Understanding of HTTP operation
Ability to efficiently utilize system resources
2023-11-20 15:22:10

@Kyunney_games
#remote #vacancy #job #вакансия
Senior Data Engineer (Scala)
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Develop in Python/Scala
Participate in code reviews
Work with data: analysis, processing, cleaning, enrichment
Set up basic CI/CD pipelines
Handle DevOps tasks
Participate in designing the architecture of applications and systems
WHAT YOU NEED TO SUCCEED:
2+ years of industrial Python development experience
Readiness to work with Scala or relevant experience
Strong knowledge of algorithms, data structures, and design patterns
Experience working with data
Self-reliance, self-organization, and planning skills
Senior Data Engineer (Scala)
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Develop in Python/Scala
Participate in code reviews
Work with data: analysis, processing, cleaning, enrichment
Set up basic CI/CD pipelines
Handle DevOps tasks
Participate in designing the architecture of applications and systems
WHAT YOU NEED TO SUCCEED:
2+ years of industrial Python development experience
Readiness to work with Scala or relevant experience
Strong knowledge of algorithms, data structures, and design patterns
Experience working with data
Self-reliance, self-organization, and planning skills
2023-11-20 15:21:42

@Kyunney_games
#remote #vacancy #job #вакансия
Senior Analyst
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Operate and analyze large datasets to order to derive meaningful insights
Participate in the development of an internal system for data collection, storage, and analysis
Develop and maintain reports/metrics for monitoring product performance
Collaborate with cross-functional teams to identify internal and external growth opportunities
Support the decision-making process for our product development
WHAT YOU NEED TO SUCCEED:
Strong knowledge of SQL
Experience working with large datasets and distributed computing (Hadoop)
Knowledge of statistical analysis fundamentals
Senior Analyst
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Operate and analyze large datasets to order to derive meaningful insights
Participate in the development of an internal system for data collection, storage, and analysis
Develop and maintain reports/metrics for monitoring product performance
Collaborate with cross-functional teams to identify internal and external growth opportunities
Support the decision-making process for our product development
WHAT YOU NEED TO SUCCEED:
Strong knowledge of SQL
Experience working with large datasets and distributed computing (Hadoop)
Knowledge of statistical analysis fundamentals
2023-11-20 15:21:09

@Kyunney_games
#remote #vacancy #job #вакансия
QA Specialist
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU'LL DO:
Statically test design documents
Create and maintain test documentation (TestRail)
Create test plans
Localize errors and create bug reports (Jira)
Conduct all types of dynamic testing for pre-release and release builds
Configure game servers
Read application logs
Create artifacts (screenshots and defect videos)
Test the application in Unity
Test on mobile devices
WHAT YOU NEED TO SUCCEED:
Ability to classify and apply various testing types
Knowledge of advanced test design techniques
Familiarity with bug tracking, knowledge management, and test management systems (Jira, Confluence, TestRail)
Knowledge in Unity, C#
Understanding of client-server architecture
Knowledge of mobile operating systems and platform peculiarities
The knowledge of and ability to apply agile development methodologies
QA Specialist
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU'LL DO:
Statically test design documents
Create and maintain test documentation (TestRail)
Create test plans
Localize errors and create bug reports (Jira)
Conduct all types of dynamic testing for pre-release and release builds
Configure game servers
Read application logs
Create artifacts (screenshots and defect videos)
Test the application in Unity
Test on mobile devices
WHAT YOU NEED TO SUCCEED:
Ability to classify and apply various testing types
Knowledge of advanced test design techniques
Familiarity with bug tracking, knowledge management, and test management systems (Jira, Confluence, TestRail)
Knowledge in Unity, C#
Understanding of client-server architecture
Knowledge of mobile operating systems and platform peculiarities
The knowledge of and ability to apply agile development methodologies
2023-11-20 15:20:37

@Kyunney_games
#remote #vacancy #job #вакансия
Python Developer
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Develop and maintain an asynchronous Python backend
Integrate with third-party APIs/services
Design service architectures
Write tests and document development
WHAT YOU NEED TO SUCCEED:
At least 3 years of Python development experience
Proficiency in Python 3.x
1 year of working with version control systems (Git, SVN)
Experience using Git and Jira
2 years of experience with databases, including MySQL/PostgreSQL and NoSQL
Proficiency with relational databases (MySQL, PostgreSQL) and the ability to construct and optimize SQL queries
Familiarity with the Django/FastAPI framework
Intermediate English skills for reading technical documentation
Python Developer
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Develop and maintain an asynchronous Python backend
Integrate with third-party APIs/services
Design service architectures
Write tests and document development
WHAT YOU NEED TO SUCCEED:
At least 3 years of Python development experience
Proficiency in Python 3.x
1 year of working with version control systems (Git, SVN)
Experience using Git and Jira
2 years of experience with databases, including MySQL/PostgreSQL and NoSQL
Proficiency with relational databases (MySQL, PostgreSQL) and the ability to construct and optimize SQL queries
Familiarity with the Django/FastAPI framework
Intermediate English skills for reading technical documentation
2023-11-20 15:19:44

@Kyunney_games
#remote #vacancy #job #вакансия
Python Backend Developer
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU'LL DO:
Develop and maintain high-performance applications using Python
Optimize and enhance existing code to improve application performance and efficiency
Create and integrate new functionality using the Python programming language
WHAT YOU NEED TO SUCCEED:
Minimum of 3 years of experience with Python
Deep understanding of Python's structure and peculiarities
Knowledge and experience with MYSQL
Understanding of distributed, asynchronous, and deferred data processing principles
Knowledge of network protocol principles
Ability to efficiently utilize system resources
Python Backend Developer
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU'LL DO:
Develop and maintain high-performance applications using Python
Optimize and enhance existing code to improve application performance and efficiency
Create and integrate new functionality using the Python programming language
WHAT YOU NEED TO SUCCEED:
Minimum of 3 years of experience with Python
Deep understanding of Python's structure and peculiarities
Knowledge and experience with MYSQL
Understanding of distributed, asynchronous, and deferred data processing principles
Knowledge of network protocol principles
Ability to efficiently utilize system resources
2023-11-20 15:19:56

@Kyunney_games
#remote #vacancy #job #вакансия
Product Analyst
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU'LL DO:
Make product decisions via data analysis
Create and test hypotheses to improve the product
Enhance the system for evaluating and monitoring metrics
WHAT YOU NEED TO SUCCEED:
Familiarity with product metrics and the ability to explain their meaning
Sufficient Python knowledge for converting any data into a usable format
Knowledge of how to properly visualize this converted data
The ability to set up ETL automation (based on Airflow or another tool)
Strong knowledge of probability theory and mathematical statistics
Product Analyst
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU'LL DO:
Make product decisions via data analysis
Create and test hypotheses to improve the product
Enhance the system for evaluating and monitoring metrics
WHAT YOU NEED TO SUCCEED:
Familiarity with product metrics and the ability to explain their meaning
Sufficient Python knowledge for converting any data into a usable format
Knowledge of how to properly visualize this converted data
The ability to set up ETL automation (based on Airflow or another tool)
Strong knowledge of probability theory and mathematical statistics
2023-11-20 15:18:41

@Kyunney_games
#remote #vacancy #job #вакансия
Process Analyst
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Analyze requirements and develop software requirement specifications
Prepare solution design reports addressing new product features
Support product management to ensure legal compliance for local requirements
Analyze legal regulations and requirements for business transactions and support the development team with design solutions
WHAT YOU NEED TO SUCCEED:
A deep understanding of software development business analysis methodologies
3+ years providing ERP consulting and analysis
Experience in accounting/ERP software package implementation
Analytical thinking and detailed analysis competence
Competent in understanding, documenting, and prioritizing customer needs
Effective English communication skills (both written and verbal)
Process Analyst
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Analyze requirements and develop software requirement specifications
Prepare solution design reports addressing new product features
Support product management to ensure legal compliance for local requirements
Analyze legal regulations and requirements for business transactions and support the development team with design solutions
WHAT YOU NEED TO SUCCEED:
A deep understanding of software development business analysis methodologies
3+ years providing ERP consulting and analysis
Experience in accounting/ERP software package implementation
Analytical thinking and detailed analysis competence
Competent in understanding, documenting, and prioritizing customer needs
Effective English communication skills (both written and verbal)
2023-11-20 15:18:00

@Kyunney_games
#remote #vacancy #job #вакансия #php
PHP Programmer
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Participate in building rapid and high-quality development processes
Collaborate with other intra company teams
Develop and maintain an asynchronous PHP 7 backend
Perform integration with third-party APIs and services
Design service architectures
Write tests and document development
WHAT YOU NEED TO SUCCEED:
Excellent knowledge of PHP 7.x and JavaScript
Knowledge of relational databases (MySQL, PostgreSQL), query construction and optimization
Proficient in HTML, CSS, and JQuery
Familiarity with Redis
Familiarity with Apache Kafka
Experience with Git and Jira
PHP Programmer
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Participate in building rapid and high-quality development processes
Collaborate with other intra company teams
Develop and maintain an asynchronous PHP 7 backend
Perform integration with third-party APIs and services
Design service architectures
Write tests and document development
WHAT YOU NEED TO SUCCEED:
Excellent knowledge of PHP 7.x and JavaScript
Knowledge of relational databases (MySQL, PostgreSQL), query construction and optimization
Proficient in HTML, CSS, and JQuery
Familiarity with Redis
Familiarity with Apache Kafka
Experience with Git and Jira
2023-11-20 15:17:22

@Kyunney_games
#remote #vacancy #job #вакансия #php
PHP Developer
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Plan and estimate tasks
Support, refactor, and bring existing code to align with new architecture
Develop new features and maintain existing ones
Collaborate closely with the team (frontend engineers, analysts, testers, designers)
Independently seek solutions to assigned tasks, estimate timelines, meet deadlines, and participate in task decomposition
Actively participate in code review
Create flexible API methods
WHAT YOU NEED TO SUCCEED:
Proficiency in PHP versions 8.x
An awareness of the latest PHP advancements in recent versions
An understanding of web server operations in conjunction with PHP-FPM
Knowledge of databases (specifically MySQL)
Knowledge of normalization principles
Knowledge of index functioning principles
The ability to comprehend query plans, and to optimize query performance
Proficiency writing complex SQL queries
A deep understanding of PHP's object-oriented programming (OOP) concepts
Adherence to SOLID, DRY, KISS, and YAGNI principles while writing code
Familiarity with essential design patterns and their application
Experience with one of the popular PHP frameworks (Laravel 8.x and above)
Proficiency using Docker
A good understanding of client-side operations
A sense of perfectionism writing "clean code"
The ability to gather task requirements and make independent decisions during development
The drive to take the initiative with refactoring and optimization efforts
PHP Developer
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Plan and estimate tasks
Support, refactor, and bring existing code to align with new architecture
Develop new features and maintain existing ones
Collaborate closely with the team (frontend engineers, analysts, testers, designers)
Independently seek solutions to assigned tasks, estimate timelines, meet deadlines, and participate in task decomposition
Actively participate in code review
Create flexible API methods
WHAT YOU NEED TO SUCCEED:
Proficiency in PHP versions 8.x
An awareness of the latest PHP advancements in recent versions
An understanding of web server operations in conjunction with PHP-FPM
Knowledge of databases (specifically MySQL)
Knowledge of normalization principles
Knowledge of index functioning principles
The ability to comprehend query plans, and to optimize query performance
Proficiency writing complex SQL queries
A deep understanding of PHP's object-oriented programming (OOP) concepts
Adherence to SOLID, DRY, KISS, and YAGNI principles while writing code
Familiarity with essential design patterns and their application
Experience with one of the popular PHP frameworks (Laravel 8.x and above)
Proficiency using Docker
A good understanding of client-side operations
A sense of perfectionism writing "clean code"
The ability to gather task requirements and make independent decisions during development
The drive to take the initiative with refactoring and optimization efforts
2023-11-20 15:16:55

@Kyunney_games
#remote #vacancy #job #вакансия #machinelearning
ML Research Engineer/Data Science Engineer
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Prepare and analyze in-game and advertising data
Build ML models for predicting "monetary" events, striking a compromise between performance (both learning and prediction) and accuracy
Develop strategies/distributed systems for optimal budget spending
Analyze and build ML models and heuristic approaches to cut off fraudulent traffic
Analyze user history from ad auctions using the unsupervised approach
Conduct A/B tests for model versions
WHAT YOU NEED TO SUCCEED:
Basic algorithmic training: knowledge of basic algorithms and data structures, as well as their implementation in standard libraries
Strong knowledge of Python, ability to write testable codes for production processes, ability to solve analytical and data preparation tasks
English for reading technical documentation and analyzing professional articles
Knowledge of probability theory, statistics, algebra, numerical and Bayesian methods
Experience supporting the full life cycle of models, including analyzing raw data, generating hypotheses, creating models, conducting experiments, and introducing the results in production
Experience applying ML algorithms practically: linear algorithms (linear and logistic regression, etc.), compositional algorithms (random forest, gradient boosting, etc.)
NICE TO HAVE:
Knowledge of Factorization machines, SVD decomposition, and unsupervised approaches
Knowledge of Python libraries and basic data science
SQL knowledge
ML Research Engineer/Data Science Engineer
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
Prepare and analyze in-game and advertising data
Build ML models for predicting "monetary" events, striking a compromise between performance (both learning and prediction) and accuracy
Develop strategies/distributed systems for optimal budget spending
Analyze and build ML models and heuristic approaches to cut off fraudulent traffic
Analyze user history from ad auctions using the unsupervised approach
Conduct A/B tests for model versions
WHAT YOU NEED TO SUCCEED:
Basic algorithmic training: knowledge of basic algorithms and data structures, as well as their implementation in standard libraries
Strong knowledge of Python, ability to write testable codes for production processes, ability to solve analytical and data preparation tasks
English for reading technical documentation and analyzing professional articles
Knowledge of probability theory, statistics, algebra, numerical and Bayesian methods
Experience supporting the full life cycle of models, including analyzing raw data, generating hypotheses, creating models, conducting experiments, and introducing the results in production
Experience applying ML algorithms practically: linear algorithms (linear and logistic regression, etc.), compositional algorithms (random forest, gradient boosting, etc.)
NICE TO HAVE:
Knowledge of Factorization machines, SVD decomposition, and unsupervised approaches
Knowledge of Python libraries and basic data science
SQL knowledge
2023-11-20 15:15:56

@Kyunney_games
#remote #vacancy #job #вакансия #machinelearning
Machine Learning Engineer
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
ML approaches to monetization and A/B testing
Perform the full spectrum of ML development: feature engineering, pipeline construction, production deployment, result analysis
Conduct A/B tests
WHAT YOU NEED TO SUCCEED:
Experience implementing ML in businesses
Knowledge of classical ML algorithms, mathematical statistics, and probability theory
An understanding of A/B testing theory and experience conducting A/B tests
Python proficiency
Ability to work with large datasets: experience with Hive and Pyspark
Basic knowledge of algorithms and data structures
NICE TO HAVE:
Experience independently implementing projects with real business results
Experience with recommendation systems and uplift modeling
Advanced A/B testing skills: A/B test design, variance reduction methods
WHAT WE OFFER:
Work remotely from all around the world
Machine Learning Engineer
MY.GAMES is a leading European publisher and developer headquartered in Amsterdam, with over one billion registered users worldwide. War Robots, Hustle Castle, Rush Royale, Left to Survive, Tacticool, and many other games were developed and produced by MY.GAMES.
The company creates and publishes games for PC, consoles, and mobile devices.
We have more than a dozen game development studios united under MY.GAMES, as well as MGVC, a global game investment company. The global MY.GAMES and MGVC partner network comprises over 40 studios.
Our studios are professional teams with their own unique atmosphere. We’re united by a common passion: transforming our enthusiasm and talent into fabulous games. We create engaging products which captivate millions of people all over the world.
WHAT YOU’LL DO:
ML approaches to monetization and A/B testing
Perform the full spectrum of ML development: feature engineering, pipeline construction, production deployment, result analysis
Conduct A/B tests
WHAT YOU NEED TO SUCCEED:
Experience implementing ML in businesses
Knowledge of classical ML algorithms, mathematical statistics, and probability theory
An understanding of A/B testing theory and experience conducting A/B tests
Python proficiency
Ability to work with large datasets: experience with Hive and Pyspark
Basic knowledge of algorithms and data structures
NICE TO HAVE:
Experience independently implementing projects with real business results
Experience with recommendation systems and uplift modeling
Advanced A/B testing skills: A/B test design, variance reduction methods
WHAT WE OFFER:
Work remotely from all around the world
2023-11-20 15:15:22