Vitaly Venidiktov@VitelliusV
а так то конечно, синие будут в пух и прах выигрывать.
У красных нет убийств. В игре нет отравлений и пьянства. Весь сценарий целиком и полностью строится на БЕЗУМИИ - самой сложной механике в игре.
Никто из игроков, включая Сторителлера - не умеет играть с безумием и контролить его. Поэтому очевидно синие будут рулить.
2023-07-05 22:24:06
Vitaly Venidiktov@VitelliusV
вот нужно прям всем внимательно выучить и осознать, что такое БЕЗУМИЕ
https://wiki.bloodontheclocktower.com/States
https://wiki.bloodontheclocktower.com/States
2023-07-05 22:22:20
Vitaly Venidiktov@VitelliusV
Returning to the Mutant example above, if you think that the player is genuinely trying to convince the group that they are not the Mutant, they are not mad about being the Mutant. But if you think they are trying to convince the group that they are an Outsider, however subtly, then it’s curtains for them. Execute them at will.
Returning to the Cerenovus example above, if you think that the player instructed to be mad by the Cerenovus is genuinely doing their best to convince the group (verbally) that they are the Sage, then they are mad that they are the Sage, and therefore safe. But if you believe that they are just half-heartedly saying a few token words, and that they pretty much expect to be disbelieved, or even if you think that they are doing their best to be disbelieved, then they pay the penalty of being executed at your leisure.
Generally, be firm in your judgment. If players come to believe that all they need to do is put in a half-assed effort to avoid the madness penalty, then that’s what they will do. It’s not the end of the world if this happens, but the fun in being mad is in being incentivised to spread lies and misinformation to your own team and to not be able to own up to it until you are sane again!
2023-07-05 22:21:25
Vitaly Venidiktov@VitelliusV
The Cerenovus’ ability tells a player that they should be mad about being a specific character or else they might be executed. The Cerenovus chooses Sarah to be mad about being the Sage, so Sarah should do her best to convince the group that she is the Sage, or else she risks being executed.
Sarah simply sits there and says nothing, so she has certainly acted the way a Sage would act—staying quiet—but she has not tried to convince the group that she was in fact the Sage. Something much more convincing would be required—a great start would be saying “I’m the Sage. I lied about who I was yesterday so that the Demon would attack me, but alas, it didn’t work. But, yes, no lies, I am the Sage.” Instead, Sarah stays quiet, and because the Storyteller believes that Sarah isn’t trying very hard to convince people that she is the Sage, the Storyteller is free to execute her.
2023-07-05 22:20:52
Настольные киприоты
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