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@Boardgames_CY  

Vitaly Venidiktov
@VitelliusV

Политик должен сливать за синих и делать это прям очень активно

2023-07-05 22:31:23

Anton Sorokin
@SorokinAnton

Блефовать некорректно каким нибудь персонажем перед синими, изображать затупы итд

2023-07-05 22:31:33

Anton Sorokin
@SorokinAnton

Даже если с красными не коммуницировать

2023-07-05 22:30:37

Anton Sorokin
@SorokinAnton

Политик тот же мне кажется вполне может забрать на себя казнь при правильной игре

2023-07-05 22:30:18

Vitaly Venidiktov
@VitelliusV

ну то есть конечно может быть без Цереновуса или без Пит-Хага - но это нужно прям очень сильно роли синим ущербными сделать.

2023-07-05 22:29:50

Anton Sorokin
@SorokinAnton

Ещё 5 ходов есть органичение, но оно важно для 15 игроков только будет по идее

2023-07-05 22:27:08

Anton Sorokin
@SorokinAnton

Право на ошибку всего одно

2023-07-05 22:26:16

Vitaly Venidiktov
@VitelliusV

а так то конечно, синие будут в пух и прах выигрывать. У красных нет убийств. В игре нет отравлений и пьянства. Весь сценарий целиком и полностью строится на БЕЗУМИИ - самой сложной механике в игре. Никто из игроков, включая Сторителлера - не умеет играть с безумием и контролить его. Поэтому очевидно синие будут рулить.

2023-07-05 22:24:06

Vitaly Venidiktov
@VitelliusV

вот нужно прям всем внимательно выучить и осознать, что такое БЕЗУМИЕ

https://wiki.bloodontheclocktower.com/States

2023-07-05 22:22:20

Vitaly Venidiktov
@VitelliusV

Returning to the Mutant example above, if you think that the player is genuinely trying to convince the group that they are not the Mutant, they are not mad about being the Mutant. But if you think they are trying to convince the group that they are an Outsider, however subtly, then it’s curtains for them. Execute them at will. Returning to the Cerenovus example above, if you think that the player instructed to be mad by the Cerenovus is genuinely doing their best to convince the group (verbally) that they are the Sage, then they are mad that they are the Sage, and therefore safe. But if you believe that they are just half-heartedly saying a few token words, and that they pretty much expect to be disbelieved, or even if you think that they are doing their best to be disbelieved, then they pay the penalty of being executed at your leisure. Generally, be firm in your judgment. If players come to believe that all they need to do is put in a half-assed effort to avoid the madness penalty, then that’s what they will do. It’s not the end of the world if this happens, but the fun in being mad is in being incentivised to spread lies and misinformation to your own team and to not be able to own up to it until you are sane again!

2023-07-05 22:21:25

Tatiana Artemeva
@freeze_cheese

Скилл не тот

2023-07-05 22:20:48

Vitaly Venidiktov
@VitelliusV

То есть, сидеть тихо и ничего не делать - то есть не изображать безумие - это сразу смерть

2023-07-05 22:20:26

Vitaly Venidiktov
@VitelliusV

The Cerenovus’ ability tells a player that they should be mad about being a specific character or else they might be executed. The Cerenovus chooses Sarah to be mad about being the Sage, so Sarah should do her best to convince the group that she is the Sage, or else she risks being executed. Sarah simply sits there and says nothing, so she has certainly acted the way a Sage would act—staying quiet—but she has not tried to convince the group that she was in fact the Sage. Something much more convincing would be required—a great start would be saying “I’m the Sage. I lied about who I was yesterday so that the Demon would attack me, but alas, it didn’t work. But, yes, no lies, I am the Sage.” Instead, Sarah stays quiet, and because the Storyteller believes that Sarah isn’t trying very hard to convince people that she is the Sage, the Storyteller is free to execute her.

2023-07-05 22:20:52

Vitaly Venidiktov
@VitelliusV

то есть, за любой намек о том, что он мутант - его нужно сразу вешать

2023-07-05 22:18:51

Vitaly Venidiktov
@VitelliusV

The Mutant’s ability is “If you are ‘mad’ about being an Outsider, you might be executed.” Alex, the Mutant player, is trying to convince the group that he is the Mutant, an Outsider character, so he is mad about being an Outsider. Alex might say something obvious, like “I am the Mutant!” or “I am not a Townsfolk... but I’m not going to tell you my character.” In either case, the Storyteller is welcome to execute him. Alex may instead try something more subtle. He might say something like “I am not going to tell you who I am, but I’m definitely not the Mutant,” with a mischievous grin on his face, or he may even say nothing at all while other players accuse him of being the Mutant. In either case, the Storyteller may judge that Alex is trying to convince the group that he is the Mutant. In the first case, he is saying one thing and meaning another. In the second case, he is saying nothing at all but hoping that, because of it, the group will conclude that he is the Mutant. In either case, the Storyteller might execute him. Similarly, even if the Storyteller doesn’t spot Alex telling anyone that he is an Outsider, but an evil player comes up to the Storyteller in private and says, “Alex told me he is the Mutant,” then that’s evidence enough that he’s trying to convince the group that he is the Mutant, so the Storyteller can execute him.

2023-07-05 22:17:59

Anton Sorokin
@SorokinAnton

И 50% на победу есть

2023-07-05 22:15:30

Anton Sorokin
@SorokinAnton

После того как ушел мутант например

2023-07-05 22:15:22

Anton Sorokin
@SorokinAnton

Снейк чармера "пустить", а потом вскрыться пьяным снейкчармером например ещё можно

2023-07-05 22:14:51

Vitaly Venidiktov
@VitelliusV

я ж говорю, вы неправильно играли. Вам нужно еще на Сектах и Фиалках тренироваться, что такое Безумие

2023-07-05 22:14:30

Альвир
@Alvirsson

Мертвого мутанта изменить на кого то другого. Хоть барона

2023-07-05 22:13:37

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