Vitaly Venidiktov@VitelliusV
If the Pit-Hag changes a Demon into a new Demon, it is best to make no death occur tonight, so the good team gets a clue that the Demon has changed. You can even wake the Demon, see who they choose to attack, and decide that no one dies.
If the Pit-Hag creates a new evil Demon, it is best to kill the old Demon and some other player, to signal to the good team that the Demon has changed.
If the Pit-Hag creates a good Demon, it is best to kill either Demon (if it is the final night), or to just let two Demons run amok (if it is not the final night)—but since all Demons must die for good to win, use caution.
If the Pit-Hag creates a new evil Demon, it is best to kill the old Demon and some other player, to signal to the good team that the Demon has changed.
If the Pit-Hag creates a good Demon, it is best to kill either Demon (if it is the final night), or to just let two Demons run amok (if it is not the final night)—but since all Demons must die for good to win, use caution.
2023-12-27 10:59:27
Dmitry Archie@Archieru
Ну вот - норм правило, мы его особо не используем
2023-12-27 11:00:48
Vitaly Venidiktov@VitelliusV
Это базовая рекомендация, для баланса. Чтобы дать сигналы городу, что произошло. Иначе просто распутать клубок с Пит Хагом и Демонами будет невозможно, и будет игра в хаотичных слепых котят до последнего дня.
2023-12-27 11:02:06
